AI Insights · Timothy · July 2022
Top 5 Platformer Games on Android in Oman Q2 2022
Discover the performance of the top 5 platformer games on Android in Oman during Q2 2022, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2022, the platformer game category on Android in Oman saw varied performance across the top 5 games, reflecting different trends in downloads, revenue, and active user engagement. Here's a detailed look at the top performers based on data from Sensor Tower.
Subway Surfers
Publisher: SYBO GamesCountry: Denmark
Weekly Revenue: Subway Surfers experienced fluctuations in weekly revenue, peaking at $111 in the week of May 2, and hitting a low of $37 in the week of June 6. The overall trend showed some volatility throughout the quarter.
Weekly Downloads: The game saw a steady increase in weekly downloads, starting from 3.6K in late March and reaching 7.7K by the end of June. This consistent upward trend highlights the growing popularity of the game.
Weekly Active Users: Active user numbers were robust, starting at 63.7K in late March and gradually increasing to 71.5K by the end of June. This steady rise indicates sustained user engagement.
Stumble Guys
Publisher: ScopelyCountry: US
Weekly Revenue: Stumble Guys showed a significant increase in weekly revenue, starting at $30 in late March and reaching $68 by the end of June. The highest weekly revenue was observed in the last week of June.
Weekly Downloads: Downloads saw substantial growth, beginning at 1.6K in late March and peaking at 4.6K in the final week of June. The upward trend in downloads suggests increasing user interest.
Weekly Active Users: The game started with 8.7K active users in late March and saw a steady rise to 19.7K by the end of June. This consistent growth in active users points to a strong and expanding player base.
Talking Tom Hero Dash
Publisher: Outfit7 LimitedCountry: Cyprus
Weekly Revenue: Talking Tom Hero Dash had a varied revenue pattern, with the highest weekly revenue of $36 in mid-April and a low of $5 in late March. The game showed some spikes and drops throughout the quarter.
Weekly Downloads: Weekly downloads increased steadily, starting at 1.1K in late March and reaching 2K by the end of June. This indicates a growing interest in the game over the quarter.
Weekly Active Users: Active users remained relatively stable, starting at 18.5K in late March and ending at 21.2K by the end of June. This stability suggests consistent user engagement.
King of Thieves
Publisher: ZeptoLabCountry: United Kingdom
Weekly Revenue: King of Thieves experienced fluctuations in weekly revenue, with a peak of $39 in late March and a low of $6 in late May. The revenue trend showed significant variability.
Weekly Downloads: Downloads were relatively low but stable, starting at 62 in late March and ending at 66 by the end of June. The game maintained a consistent download rate throughout the quarter.
Weekly Active Users: Active users showed a slight increase from 141 in late March to 159 in early June, before stabilizing around 140 by the end of June. This indicates a small but steady player base.
Talking Tom Jetski 2
Publisher: Outfit7 LimitedCountry: Cyprus
Weekly Revenue: Talking Tom Jetski 2 had sporadic revenue, with noticeable peaks of $64 in late April and $39 in mid-April. However, several weeks recorded no revenue at all.
Weekly Downloads: Downloads saw a modest increase, starting at 424 in late March and peaking at 676 in mid-June. The game experienced some fluctuations but generally trended upwards.
Weekly Active Users: Active users increased from 975 in late March to 1.2K in mid-June, before slightly dropping to 1.1K by the end of June. This indicates a growing but slightly fluctu